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They moved rapidly past the guard, through the courtyard, and
then up three massive flights of stone steps at the castle entrance.
William pulled on the iron handle of a massive black door, which
opened with a loud squeaking sound. His heart was racing, his
head pounding with excitement. Emboldened, he drew his sword
as he went through the portals, ready for whatever was inside.
They entered an empty room at least fifty paces square, a cold
and uninviting area barren of furniture or other decorations. The
walls and floor were stone. The room was ill-lit by torches resting
in metal holders fastened to the smoke-smeared marble walls. A
maze of corridors branched off from this entryroom. The
companions moved swiftly and quietly, searching for a stairway
leading down into the dungeon.
William discovered a set of stone steps winding down into the
bowels of the castle. He made a tiny oinking sound to alert his
friends. Sintk and Harum hurried to his side. William grabbed a
torch and led the way down the narrow passageway.
The stairs led to a central guardroom that was brightly lit by
several flickering torches. Two draconians sat at a battered old
table playing a game of blackjack. The two jailers did not
look up until William's shadow fell over the cards.
"Who in the Abyss are you?" growled the nearest jailer.
It dropped its cards and grabbed the hilt of its sword. The
other jailer started to rise out of its chair
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