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. The expression on Bozdil's face turned to confusion.
When it happened again, much more violently, the
gnome's expression turned to anger and he spun and
bolted from the room, his puffy sleeves billowing behind
him.
Tas pounded on the glass anxiously. "Wait, Bozdil!
What's going on? Where are you going? I can't get out!"
The sound of his own shouts ricocheted around the in-
side of the jar.
Something exciting was obviously happening, and Tas
was not about to sit inside the glass bottle and miss the
fun. The problem was how to get out. While the jar itself
was roomy enough, the opening at the top was quite
small, barely large enough for Tas to slip through. He
reached up and grasped the edge and pulled himself up.
With his head and shoulders through the opening, there
was too little space left for his arm. No matter how he
twisted and pushed, his elbow just wouldn't fit through
the jar's mouth.
Irritated at the delay, Tas dropped back into the jar.
Pointing his arms straight above his head, he sprang
from his toes. His eyebrows came level with the rim of
the glass, then he dropped back into the jar. Undaunted,
he sprang again. This time his shoulders cleared the lip of
the jar and as they did, Tas threw his arms to the sides,
catching the rim of the glass under his armpits. He then
proceeded to wriggle and squirm his way up and out.
Then, suddenly, the castle shook even more violently
than before, and Tas heard a terrific crashing from some-
where nearby. The jar, now impossibly top-heavy, tee-
tered and rocked menacingly
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